Dec 2024

Onyx launcher

Onyx launcher

Onyx launcher

Onyx’s launcher provides a clean, intuitive entry point to the app, connecting users to their game library, communities, and tools while emphasizing seamless navigation and a visually engaging experience.

Onyx’s launcher provides a clean, intuitive entry point to the app, connecting users to their game library, communities, and tools while emphasizing seamless navigation and a visually engaging experience.

Onyx’s launcher provides a clean, intuitive entry point to the app, connecting users to their game library, communities, and tools while emphasizing seamless navigation and a visually engaging experience.

Year

2024

Client

Personal project

Category

Portfolio

Product Duration

3 - 4 Weeks
Research

I conducted research by analyzing competitor platforms, reviewing user needs, and studying gaming community trends to understand how players manage libraries, connect with others, and optimize performance, which informed the features and user experience for Onyx.

I conducted research by analyzing competitor platforms, reviewing user needs, and studying gaming community trends to understand how players manage libraries, connect with others, and optimize performance, which informed the features and user experience for Onyx.

I conducted research by analyzing competitor platforms, reviewing user needs, and studying gaming community trends to understand how players manage libraries, connect with others, and optimize performance, which informed the features and user experience for Onyx.

Design

I designed Onyx’s interface by drawing inspiration from platforms like Steam and Epic Games, creating a familiar yet streamlined layout, and using purple as the primary color to give the app a futuristic, modern, and visually engaging feel.

I designed Onyx’s interface by drawing inspiration from platforms like Steam and Epic Games, creating a familiar yet streamlined layout, and using purple as the primary color to give the app a futuristic, modern, and visually engaging feel.

I designed Onyx’s interface by drawing inspiration from platforms like Steam and Epic Games, creating a familiar yet streamlined layout, and using purple as the primary color to give the app a futuristic, modern, and visually engaging feel.

Development

Development began with creating personas and mapping user flows to identify the essential pages for the site. We also engaged with participants to understand their expectations and preferences, ensuring the website’s structure aligned with real user needs while supporting a seamless and intuitive experience.

Development began with creating personas and mapping user flows to identify the essential pages for the site. We also engaged with participants to understand their expectations and preferences, ensuring the website’s structure aligned with real user needs while supporting a seamless and intuitive experience.

Development began with creating personas and mapping user flows to identify the essential pages for the site. We also engaged with participants to understand their expectations and preferences, ensuring the website’s structure aligned with real user needs while supporting a seamless and intuitive experience.

Wireframes

For wireframes, I created multiple layout iterations that balanced familiarity with clarity, emphasizing key features, intuitive navigation, and a visually consistent structure to support a seamless user experience.

For wireframes, I created multiple layout iterations that balanced familiarity with clarity, emphasizing key features, intuitive navigation, and a visually consistent structure to support a seamless user experience.

For wireframes, I created multiple layout iterations that balanced familiarity with clarity, emphasizing key features, intuitive navigation, and a visually consistent structure to support a seamless user experience.

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